Bringing Robots To LifeApplying Principles Of Animation To Robots Albert J.N. van Breemen
Software Architecture Group
Philips Research, Eindhoven, The Netherlands
Albert.van.breemen@philips.com
CHI2004
Bringing Robots To LifeApplying Principles Of Animation To Robots Albert J.N. van Breemen
Software Architecture Group
Philips Research, Eindhoven, The Netherlands
Albert.van.breemen@philips.com
CHI2004
About Albert van Breemen
Live in Belgium
Background electrical engineering (1997)
PhD “Agent-Based Multi-Controller Systems” (2001)
Software Architect for Intelligent System at Philips Research “NatLab”, Eindhoven, the Netherlands
High Tech Campus Eindhoven (The Netherlands)
Facts & Figures Campus site: 910,000 m², 25 new buildings, investment of Euro 600 million,
7-8,000 people by 2008. Over 8000 m² clean room, 50,000 m² lab, 100,000 m² office-space
and 80.000 m² development space.
User-Interface Robots
Explorative research started in 2001
Aim: develop UI Robot that:
is enjoyable to interact with (fun!),
is situated in an home environment.
First approach: just built it!
“Lino”
Built from standard (robot) components (mobile Pioneer platform, 3 laptops, etc.)
Special head to show facial expressions.
Localizes and navigates itself through the HomeLab.
Lino Facial Expressions
Lessons learned
Users like (and react to) Lino’s facial expressions, but …
…just using facial expressions is not enough to create a believable robot.
“Emotional” intelligence is more important than “problem solving” intelligence.(You don’t want to best chess player in your house, you just want a UI robot that is fun!)
Bringing Robots to Life
Idea: If 2D characters on a screen can be brought to life by using animation techniques, can we then use the same techniques to bring robots to life?
Step 1: use an improved robot “iCat”
Step 2: Study World of Animation
There exists 12 basic principles of animation:
Anticipation,
Slow in and slow out,
Follow through,
Overlapping action,
etc.
Most of them can be applied to robots!!!
Step 3: develop new tools and robot architecture
Step 4: The Result 1
Step 4: The Result 2
Conclusions and Summary
Traditionally, a robot’s task is aimed at realizing goals. Therefore, reasoning and planning is important.
The aim of UI robots is foremost believability. This requires new approaches to develop these robots.
The world of animation (and animatronics) provides good techniques and principles to develop UI robots.
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